Makes a foe weak to an additional element.
アキレス [achilles] in Japanese.
Final Fantasy XII
Type: Skill, MP: 0
Element: Physical / None, Accuracy: 40
Target: enemies, Radius: single, Range: 10, Charge Time: 55
Long Range: yes, Magick Evasion: no, Safety Nullify: yes, Reflect: no
Faith Effect: -, Recover MP: no, Remove Sleep/Confusion: no
License: Achilles, LP: 40
Buy: 8,800 gil (sell: -)
Shop: Rabanastre (after Belias)
Effect: Changes one of the target's elemental affinities to weakness. Changed element is decided randomly. Affinity is changed to weakness if it was absorb, void or resist before, but if the chosen element was already a weakness Achilles will always miss
Other: effect stacks, you can end up adding a weakness to all elements
Category: Ability