Balance

バランス [balance] in Japanese.

Final Fantasy XII

Type: Time Magic, MP: 18
Element: Magical, Accuracy: 70, Power: -
Target: enemies/allies, Radius: 6, Range: 10, Charge Time: 30
Long Range: yes, Magick Evasion: no, Safety Nullify: no, Reflect: yes
Faith Effect: accuracy x1.5, Recover MP: Warmage, Remove Sleep/Confusion: no
License: Time Magick 4, LP: 35
Buy: 1,500 gil (sell: -)
Shop: Raithwall's Tomb merchant
Effect: Deals damage to targets within area of effect, Damage = Self's Max HP - Remaining HP

A Realm Reborn

ability_draw_balance_ff14.png

Type: Draw result
Cast time: (instant), Recast: 30 s, Duration: 30 s
Potency: -, Range: 30 yalms, Radius: 0
Description: Increases damage dealt by a party member or self by 20% (PVP 10%)
Other: Royal Road effect: next card has a potency of 150%
Other: アーゼマの均衡 [azeyma no kinkou] or 'azeyma's balance' in Japanese, so is in fact another ability entirely from the others listed on this page. Refers to the goddess Azeyma


Category: Ability

Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-NonCommercial-ShareAlike 3.0 License