Enwater

There are two variations of the spelling in Japanese. The first is エンウォータ [enwater], the second エンウォタ [enwata].

Final Fantasy XI

Type: White Magic, Category: Enhancing, MP: 12
Learn at: RDM 27
Casting: 3 s, recast: 10 s
Buy: Quelpia/Selbina, Shohrun-Tuhrun/Windurst
Other: Adds Water damage to your attacks
Other: エンウォータ in Japanese

Final Fantasy XIII

Type: Buff, Role: Synergist, ATB Cost: 2
Target: Single, Element: -, Power: -, Fluctuation Margin: -
Base Duration: 180 s, Effect: weak point damage +30%
Learn: Lightning SYN5, Sazh SYN3, Hope SYN7
Effect: Add water attribute to target's COM, RAV, SEN, or SAB attacks
Other: エンウォタ in Japanese

Airborne Brigade

ability_enwater_ffab.png

R+
Type: INT, Element: Water, Growth: Normal, Cost: 14
Attack: 970 (lv1), 3,916 (lv80), 4,662 (lv100), 5,408 (lv120), 6,154 (lv140), 6,900 (lv160)
Defense: 950 (lv1), 3,816 (lv80), 4,542 (lv100), 5,268 (lv120), 5,944 (lv140), 6,720 (lv160)
Place: Kolts Region (North Lethe Bogs, Living Wood), Pravoka Region (Deist Moors)

R
Type: INT, Element: Water, Growth: Fast, Cost: 10
Attack: 610 (lv1), 2,004 (lv60), 2,171 (lv75), 2,322 (lv90), 2,461 (lv105), 2,590 (lv120)
Defense: 660 (lv1), 2,166 (lv60), 2,347 (lv75), 2,510 (lv90), 2,660 (lv105), 2,800 (lv120)
Place: Kolts Region (North Lethe Bogs, Living Wood), Pravoka Region (Deist Moors)


Category: Ability

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