Mental Discipline

精神統一 [seishin touitsu] or 'concentration of the mind' in Japanese.

Explorers

Type: Unique Ability, AP Cost: 160, Power: -, Element: -
Cast time: instant or more, Recast: 15 sec, Duration: (varies)
Learn: Sage, Equip: Sage
Description: Concentrates the mind in order to raise magic power. Raises the power and area of effect of magic. By pressing the button the ability is charged. The length of the effect varies by charge.

Record Keeper

ability_chargewhitemagic_ffrk.png

Mental Discipline I
Type: Record Materia, Record Materia Level: 1, Rarity: -
Obtain: Limit Break White Mage
Effect: At the start of the battle the bearer recovers 1 White Magic use with a set percentage

Mental Discipline II
Type: Record Materia, Record Materia Level: 2, Rarity: -
Obtain: clear Burmecia (Force) Beatrix battle with White Mage alive in your party
Effect: At the start of the battle the bearer recovers 1 White Magic use with a set percentage

Trivia

When the Record Materia feature was added to Record Keeper, some abilities used a different icon set. Mental Discipline was some of these. They were later changed to standardized ones, but the originals are displayed below.

ability_mentaldiscipline1_ffrk.png ability_mentaldiscipline2_ffrk.png

Category: Ability

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