Quake

クエイク [quake] in Japanese.

Final Fantasy I

Type: Black Magic, Level: 6
Buy: 13,000 gil (sell: -)
Shop: Crescent Lake

Final Fantasy III

Type: Black Magic, Level: 7, Power: 140
Use (Player): Black Mage, Magus, Sage, Onion Knight
Use (Monsters): Acheron, Ahriman, Echidna, Doga's Clone, Hecatoncheir, Titan, Xande's Clone
Buy: 20,000 gil
Shop: Doga's Village, Invincible
Effect: deals a large amount of earth element damage. Ineffective against flying enemies

Final Fantasy IV

Type: Black Magic, MP: 30
Cast time: 4s
Learn: Fusoya lv 0, Palom lv 36, Rydia (after return)

Crisis Core

Type: offensive magic
Buy: 18,000 gil
Drop: ?, Steal: ?
Fusion: Darkness (mastered)+Libra, Gravity+a DMW materia
Class: Gravity, Grade: 7-8
Description: ?
Other: relies on MAG stat

Final Fantasy XI

Quake
Type: Black Magic, Category: Elemental Magic, Ancient Magic, MP: 337
Learn at: Black Mage lv54
Cast time: 18.25 s, Recast: 42.75 s
Drop: Centurio X-I, Orcish Warlord, Orcish Hexspinner, Kirin
Other: Deals earth damage to an enemy and lowers its resistance against wind

Quake II
Type: Black Magic, Category: Elemental Magic, Ancient Magic, MP: 287
Learn at: Black Mage lv75 (merit)
Cast time: 10 s, Recast: 90 s
Merit: Group 2
Other: Each Merit level increases Magic Burst damage by 3 and Magic Accuracy by 5

Final Fantasy XIII

Type: Technique, ATB Cost: 1
Target: AoE, Element: Earth, Power: x2.2, Fluctuation Margin: 9%
Learn: Lightning COM5, Snow SEN5, Sazh COM2, Hope RAV3, Vanille SAB3, Fang SEN5
Effect: Deal earth damage to targets in a wide radius and extend their chain bonuses

4 Heroes of Light

item_tomeearth_ff4hl.png

Type: Black Magic, AP: 2
Target: single enemy, Accuracy: 100, Element: Earth lv1, Power: 6
Speed: 15, Fixed Enmity: 5, Volatile Enmity: 5
Joint Attack: Yes, Implement: Yes, Weaken with Scatter: No, Menu Use: No
Buy: 500 gil (sell: 50 gil)
Shop: Guera
Effect: Deals earth damage. Doesn't affect flying enemies.

Explorers

Type: Time Magic, Equip Cost: 15, AP Cost: 140
Target: frontal cone, Power: 50, Element: 110 Earth
Cast time: ?, Recast: 5 sec
Learn: 1,500 CP, Specialty: Time Mage, Red Mage
Unlock: unlock Time Mage
Description: Deals a small amount of Earth element damage to enemies in a small area in front of the caster.

Airborne Brigade

ability_quake_ffab.png

R+
Type: INT, Element: Earth, Growth: Slow, Cost: 16
Attack: 1,090 (lv1), 4,781 (lv80), 6,268 (lv100), 7,914 (lv120), 9,705 (lv140), 11,630 (lv160)
Defense: 1,050 (lv1), 4,321 (lv80), 5,638 (lv100), 7,097 (lv120), 8,684 (lv140), 10,390 (lv160)
Place: Pravoka Region (South Lethe Bogs, Dark Elf Fortress)

R
Type: INT, Element: Earth, Growth: Normal, Cost: 12
Attack: 730 (lv1), 2,673 (lv60), 3,167 (lv75), 3,661 (lv90), 4,155 (lv105), 4,650 (lv120)
Defense: 770 (lv1), 2,549 (lv60), 3,002 (lv75), 3,454 (lv90), 3,907 (lv105), 4,360 (lv120)
Place: Pravoka Region (South Lethe Bogs, Dark Elf Fortress)

Pictlogica

ability_quake_ffp.png

Type: Black Magic, Rarity: ★, Charge: 40-50
Target: single, Strength: 15, Max Level: 6, Element: Earth
Buy: - (sell: ? gil)
Obtain: Karnak Highlands, event quests Deep Dungeon, Howl of the Earth
Description: Black Magic that attacks an enemy with an earthquake. Deals a small amount of Earth damage to a single enemy.

Record Keeper

ability_quake_ffrk.png

Type: Black Magic, Rarity: ★★★★, Uses: 2-10
Target: all enemies, Element: Earth
Use: Deshi, Rinoa, Terra, Black Mage
Generate: Black Orb (Large) x5, Dark Orb (Large) x3, Earth Orb (Large) x3, 10,000 gil
Refine (lv2): Black Orb (Large) x10, Dark Orb (Large) x6, Earth (Large) x6, 50,000 gil
Refine (lv3): Black Orb (Large) x20, Dark Orb (Large) x12, Earth (Large) x12, 100,000 gil
Refine (lv4): Black Orb (Large) x30, Dark Orb (Large) x18, Earth (Large) x18, 300,000 gil
Refine (lv5): Black Orb (Large) x50, Dark Orb (Large) x30, Earth (Large) x30, 500,000 gil
Description: Deals Earth-element magical damage to all targets


Category: Ability

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