Waking Sands
Table of Contents


The Waking Sands (砂の家 [suna no ie] or 'house of sand' in Japanese) is the headquarters of a hidden organization in Final Fantasy XIV. Before the Calamity, this organization was known as the Path of the Twelve. After the Calamity however, it merged with another loose organization and was renamed Scions of the Seventh Dawn.

Its location likewise changed. When before the Calamity it was located in the Dunes district of the city of Ul'dah, after it it was relocated to Vesper Bay in order to more justly claim neutrality in the squabbles between the city-states. In this same vein, after the Waking Sands in Vesper Bay was attacked, a true neutral position in Revenant's Toll in Mor Dhona was decided on for the headquarters. The new headquarters became known as the Rising Stones, while the Waking Sands became a center for esoteric research.


Version 1.x map coming soon.


Note that the Waking Sands is story-based by nature. As such, almost no NPC is a permanent fixture in the area, and their position varies by your main quest progression. The NPC lists below have been divided roughly by time of their presence in the Sands. This is not a guarantee that they will be found there the whole time in that time period.

NPCs (1.x)
Minfilia Warde
Sahja Zhwan
Tataru Taru
Una Tayuun
Abstracted Gladiator
Ala Mhigan Resistance Captain
Barratrous Buccaneer
Brutish Resistance Member
Burly-voiced Brute
Careworn Rebel Warrior
Chapeaued Chap
Dispassionate Resistance Member
Downtrodden Demoiselle
Hardened Rebel Warrior
Hermit of the Wood
Indigo-eyed Archer
Loam-scented Lady
Long-legged Lady
Nonchalant Goldsmith
Path Companion
Red-shoed Rascal
Rough-spoken Fellow
Shifty-eyed Trader
Soft-hearted Septuagenarian
Soil-scented Botanist
Stern-faced Seawolf
Strapping Resistance Member
Troubled Trader
Uncomfortable Brute

Initial NPCs (2.0+)
A'aba Tia
Arenvald Lentinus
Aulie Meulchamps
Dariustel Sompt
Haneko Burneko (merchant)
Minfilia Warde
Papalymo Totolymo
Tajih Mewrilah (merchant)
Tataru Taru
Thancred Waters
Una Tayuun
Urianger Augurelt
Yda Hext
Y'shtola Rhul
Flame Officer
Serpent Officer
Storm Officer

Post-Attack NPCs (2.0+)
Alisaie Leveilleur
Alphinaud Leveilleur
Arenvald Lentinus
Cid nan Garlond
Dariustel Sompt
Haneko Burneko (merchant)
Minfilia Warde
Papalymo Totolymo
Slafswys Helbloefwyn
Tataru Taru
Thancred Waters
Urianger Augurelt
Yda Hext
Y'shtola Rhul
Yugiri Mistwalker
Hiding Child
Scion of the Seventh Dawn

Heavensward and Later Story NPCs (2.0+)
Alisaie Leveilleur
Alphinaud Leveilleur
Arenvald Lentinus
Dariustel Sompt
Dewlala Dewla
Haneko Burneko (merchant)
Nanamo Ul Namo
Papalymo Totolymo
Thancred Waters
Urianger Augurelt
Yda Hext
Y'shtola Rhul


Main Quests (2.0+) Main Quests (1.x)
A Wild Rose by Any Other Name
Life, Materia and Everything
Lord of the Inferno
A Hero in the Making
The Company You Keep
Shadow of Darkness
Meeting with the Resistance
Terror at Fallgourd
Wrath of the Titan
Casing the Castrum
Can't Do It Without U
Into the Valley of the Skull
The Price of Principles
Moving On
The Resolute
Laying the Foundation
It's Possibly a Primal
The Things We Do For Tea
The Gifted
Build on the Stone
Full Belly, Happy Heart
To Siege or Not to Siege
Securing the Saltery
Fade to White
Together We Stand
Toll of the Warden
Of Men They Sing
Futures Perfect

Side Quests (2.0+)
A Recurring Problem (primals)
Ifrit Bleeds, We Can Kill It
In for Garuda Wakening
In a Titan Spot
Primal Nature
Quake Me Up Before You O'Ghomoro
Ifrit Ain't Broke
To Tussle with Gods
Primal Awakening (Burning Coils of Bahamut)
Alisaie's Pledge
Another Turn in the Coil
Fragments of Truth
The King Lives (Good King Moggle Mog XII)
Whorl of a Time (Leviathan)
Primal Fear (Odin)
Drop Dead Shiva (Shiva)
A Kobold Initiative (kobold beastman)

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