Water Elemental

水のエレメント [mizu no element] or 'water element' in Japanese.

Final Fantasy I

HP: 300, MP: ?, ATK: ?, DEF: ?, EVA: ?, SPD: ?
GIL: 800 / EXP: 1,962
Drops: N/A
Place: Sunken Shrine, Temple of Chaos

Final Fantasy XII

Number: 027 (a), Aggro: Magic, Movement: Float, Type: Water Elemental/Elemental
Stats (level 25): HP 14,830, MP 999, ATK 45, DEF 42, MDEF 44, EVA 3, STR 25, MAG 28, VIT 38, SPD 20
EXP: 5,583 / LP: 4 / Clan Points: 675
Immunity: Death, Petrify, Stop, Doom, Confuse, Sleep, Disease, Reverse, Slow, Disable, Silence, Poison, Oil, Sap, Lure, Berserk, Warp, Poach, Percentage damage, Sight Unseeing, Syphon, Numerology, Charm, Achilles, Wither, Addle
Absorb: Water
Weakness: Fire
Abilities: Watera, Protect, Shell, Silence, Sleep
Passive Abilities: Safety, Resist G&M, Null VIT, Crit Hp -> MAG+, Return Damage, Half MP Cost
Drops: Water Magicite 40%, Water Stone 25%, Feystone 3%, Water crystal 1%, Pebble 10% with monograph, Arcana 16% with canopic jar
Steal: Water Magicite 55%, Feystone 10%, Water Crystal 3%
Place: Garamsythe Waterway (only after you've spent 10 min+ within)
Description: The element of water, the vital element, present in all spaces where there exists life. Should a water elemental appear near to a befouled pool, it is made clear as a mountain spring, and for this, these entites are worshipped as purifiers by diverse faiths. "As water consumeth all, and cleanseth the land, so doth violence silence uprising, and purify thought," says the central tenet of one such belief, much to the dismay of those caught up in its holy wars.

Vagrant Story

monster_waterelemental_vs.jpg

Water Elemental
HP: 230, MP: 120, STR: 134, INT: 118, AGI: 112
Head, Body, Right Arm, Left Arm, Legs: Physical 45, Air 45, Fire 5, Earth 45, Water 75, Light 45, Dark 45, Blunt 10, Edged 12, Piercing 35
Description: Lesser water spirits. Do not approach them without first preparing a suitable defense.
Other: ウォータエレメンタル [water elemental] in Japanese, so is slightly different from the others on this page

Water Elemental (boss)
HP: 400, MP: 170, STR: 142, INT: 130, AGI: 120
Head, Body, Right Arm, Left Arm, Legs: Physical 45, Air 45, Fire 5, Earth 45, Water 75, Light 45, Dark 45, Blunt 10, Edged 12, Piercing 35
Description: Lesser water spirits. Do not approach them without first preparing a suitable defense.


Category: Bestiary

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