Zombie Warlock

ウォーロック [warlock] in Japanese.

Final Fantasy XII

Number: 211, Aggro: Yes, Movement: Ground, Type: Undead/Zombie
Stats (level 36-37): HP 7,625-7,985, MP 999, ATK 76-82, DEF 19-23, MDEF 31-33, EVA 0, STR 36-40, MAG 24-28, VIT 43, SPD 21, 50% chance of Shell and Faith
Stats (level 47-48): HP 8,875-9,055, MP 999, ATK 74-77, DEF 18-20, MDEF 31-32, EVA 0, STR 35-37, MAG 23-25, VIT 48, SPD 21, 50% chance of Shell and Faith
Stats (level 48-50): HP 7,598-7,958, MP 999, ATK 70-76, DEF 19-23, MDEF 31-33, EVA 0, STR 32-36, MAG 31-35, VIT 43, SPD 21, 50% chance of Shell and Faith
Stats (level 48-50): HP 7,598-7,958, MP 999, ATK 70-76, DEF 19-23, MDEF 31-33, EVA 0, STR 32-36, MAG 31-35, VIT 43, SPD 21, 50% chance of Shell and Faith
Stats (level 59-60): HP 11,935-12,115, MP 999, ATK 91-94, DEF 20-22, MDEF 33-34, EVA 0, STR 45-47, MAG 38-40, VIT 50, SPD 23, 50% chance of Shell and Faith
EXP: 2,693-3,013, 2,403-2,563, 3,838-4,158, 3,38-4,158, 4,858-4,745 / LP: 1 / Clan points: 378-664, 362-505, 378-664, 378-664, 417-560
Immunity: Death, Petrify, Stop, Doom, Sleep, Disease, Reverse, Lure, Berserk. In addition, the lv36-37, 47-48 and the first 48-50 version are immune to Doom, Confuse, Disable, Immobilize, Blind, Sap and Charm. The second lv48-50 version is also immune to Doom, Confuse, Disable, Blind and Charm, while the lv 59-60 version is also immune to Immobilize and Sap.
Absorb: Dark
Weakness: Holy
Abilities: Attack (x1-x3 with 10% chance, 4% chance of Poison), Firaga, Thundaga, Blizzaga, Waterga, Aeroga, Darkra, Cloying Breath, Lunge, Wail, Stone Touch
Passive Abilities: Null W&T Effects
Drops: Dark Crystal 40%, Forbidden Flesh 25%, Alarm Clock 3%, Capricorn Gem 1%, Pebble 30% with monograph, Arcana 19% with canopic jar
Steal: Dark Crystal 55%, 200 gil 10%, Capricorn Gem 3%
Poach: Maggoty Flesh 95%, Forbidden Flesh 5%
Place: Necrohol of Nabudis
Description: Being court mages who have magicked themselves into zombies in a fruitless quest to understand providence. And well they knew the price, for to possess skill in magicks of such caliber
requires no small knowledge of the Art, yet for truth no cost would be too dear. Thus do they continue to embrace zombification, and thus do the common people fear them, calling them warlocks, and barring them from the places they knew in life.


Category: Bestiary

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