Ace Striker
Table of Contents

Ace Striker (エースストライカー [ace striker] in Japanese) is a one-off job from Final Fantasy Mobius. It is built in the image of Tidus from Final Fantasy X, and as such is a speedy physical attacker with some magic available to it.

Mobius

acestriker_ffm.png

Basics
Unlock: Card Summon (October 2015)
Type: Warrior
Elements: Fire, Water, Wind
Limit Break: Blitz Ace
Advanced Jobs: -
Superior Jobs: -

Stats

Note that in addition to the basic stats below, the various Skill Panel modifications and various abilities from the weapon and ability cards set for this job affect its stats.

Critical: ★★
Speed: ★★★★
Defense: ★★

Level HP ATK BRK MAG
0 540 40 30 0%
50 1,080 78 62 10%
100 1,620 117 94 20%
150 2,160 155 126 30%

For comparison, below are the stats of the Ace Striker job with all of the Skill Panel modifications added in. Note that this still means the stats from weapon and ability cards need to be added for the complete stats.

Critical: ★★
Speed: ★★★★★★
Defense: ★★

Level HP ATK BRK MAG
0 3,540 335 205 360%
50 4,080 373 237 370%
100 4,620 412 269 380%
150 5,160 450 301 390%

Skill Panels

Ace Striker is a special limited-time job that always comes with both skill panels unlocked and the first two pages of panels already filled in.

Total Seeds Required
Skill Panel 1st: 18,000 Fire Seed, 6,000 Wind Seed, 16 Crystal
Skill Panel 2nd: 18,000 Fire Seed, 14,000 Wind Seed, 9,000 Water Seed, 16 Crystal
All: 36,000 Fire Seed, 20,000 Wind Seed, 9,000 Water Seed, 32 Crystal

Weapons Gained
Skill Panel 1st: Brotherhood
Skill Panel 2nd: -

Total Skills Gained
Skill Panel 1st: HP +1,100, ATK +120, Break +75, MAG +170%, SPD +★, Element Starter +8, Break Turns +2, Strengthen Job Limit Break Lv4, Strengthen Wind +20%, Strengthen Water +20%, Resist Water +20%, Resist Turns Down +40%, Critical Barrier, Critical Haste
Skill Panel 2nd: HP +1,900, ATK +175, Break +100, MAG +190%, SPD +★, Maqge Knowledge, Element Starter +8, Break Turns +2, , Victory Recover HP +10%, Break Damage Up +20%, Critical Damage Up +20%, Weak Point Damage Up +20%, Strengthen Job Limit Break Lv4, Strengthen Water +80%, Strengthen Wind +80%, Resist Water +25%, Resist Turns Down +60%, Critical Snipe
All: HP +3,000, ATK +295, Break +175, MAG +360%, SPD +★★, Mage Knowledge, Element Starter +16, Break Turns +4, Victory Recover HP +10%, Strengthen Job Limit Break Lv9, Strengthen Water +100%, Strengthen Wind +100%, Resist Water +45%, Resist Turns Down +100%, Weak Point Damage Up +20%, Critical Damage Up +20%, Break Damage Up +20%, Critical Barrier, Critical Haste, Critical Snipe

Skill Panel 1st
1-1
New job: Ace Striker
(default)
ATK +10
(default)
HP +100
(default)
Resist Water +5%
(default)
Break +5
(default)
Element Starter +1
(default)
Strengthen Wind +10%
(default)
Break +5
(default)
MAG +10%
(default)
Element Starter +1
(default)
Resist Turns Down +20%
(default)
HP +100
(default)
Strengthen Job Limit Break
(default)
MAG +10%
(default)
ATK +10
(default)
Brotherhood
(default)
1-2
Resist Water +5%
(default)
ATK +10
(default)
HP +100
(default)
Critical Barrier
(default)
Break +5
(default)
Element Starter +1
(default)
Strengthen Water +10%
(default)
Break +5
(default)
MAG +10%
(default)
Element Starter +1
(default)
Break +1
(default)
HP +100
(default)
Strengthen Job Limit Break
(default)
MAG +15%
(default)
ATK +10
(default)
Brotherhood+
(default)
1-3
Resist Water +5%
(1 Crystal)
ATK +10
(1,000 fire)
HP +150
(1,000 wind)
Critical: Haste
(1 Crystal)
Break +10
(1,000 fire)
Element Starter +1
(1 Crystal)
Strengthen Wind +10%
(1 Crystal)
Break +10
(1,000 fire)
MAG +15%
(1,000 fire)
Element Starter +1
(1 Crystal)
Resist Turns Down +20%
(1 Crystal)
HP +150
(1,000 fire)
Strengthen Job Limit Break
(1 Crystal)
MAG +30%
(1,000 wind)
ATK +20
(1,000 fire)
Brotherhood +2
(1 Crystal)
1-4
SPD +1
(1 Crystal)
ATK +20
(2,000 fire)
HP +200
(2,000 wind)
Resist Water +5%
(1 Crystal)
Break +20
(2,000 fire)
Element Starter +1
(1 Crystal)
Strengthen Water +10%
(1 Crystal)
Break +15
(2,000 fire)
MAG +20%
(2,000 fire)
Element Starter +1
(1 Crystal)
Break Turns +1
(1 Crystal)
HP +200
(2,000 fire)
Strengthen Job Limit Break
(1 Crystal)
MAG +60%
(2,000 wind)
ATK +30
(2,000 fire)
True Brotherhood
(1 Crystal)
Skill Panel 2nd
2-1
Resist Water +5%
(default)
ATK +10
(default)
HP +150
(default)
Resist Water +5%
(default)
Break +5
(default)
Element Starter +1
(default)
Strengthen Wind +40%
(default)
Break +10
(default)
MAG +10%
(default)
Element Starter +1
(default)
Resist Turns Down +30%
(default)
HP +150
(default)
Strengthen Job Limit Break
(default)
MAG +15%
(default)
ATK +15
(default)
Victory: Recover HP +10%
(default)
2-2
Resist Water +5%
(default)
ATK +10
(default)
HP +150
(default)
Critical: Snipe
(default)
Break +5
(default)
Element Starter +1
(default)
Strengthen Water +40%
(default)
Break +10
(default)
MAG +10%
(default)
Element Starter +1
(default)
Break Turns +1
(default)
HP +150
(default)
Strengthen Job Limit Break
(default)
MAG +15%
(default)
ATK +15
(default)
Weak Point Damage Up +20%
(default)
2-3
Resist Water +5%
(1 Crystal)
ATK +20
(1,00 fire, 1,000 water)
HP +250
(1,000 wind)
Resist Water +5%
(1 Crystal)
Break +15
(1,000 fire, 1,000 wind)
Element Starter +1
(1 Crystal)
Strengthen Wind +40%
(1 Crystal)
Break +15
(1,000 fire, 1,000 wind)
MAG +20%
(1,000 fire, 1,000 water)
Element Starter +1
(1 Crystal)
Resist Turns Down +30%
(1 Crystal)
HP +250
(1,000 fire, 1,000 wind)
Strengthen Job Limit Break
(1 Crystal)
MAG +30%
(1,000 wind, 1,000 water)
ATK +25
(1,000 fire)
Critical Damage Up +20%
(1 Crystal)
2-4
SPD +1
(1 Crystal)
ATK +40
(2,000 fire, 2,000 water)
HP +400
(2,000 wind)
Break Damage Up +20%
(1 Crystal)
Break +20
(2,000 fire, 2,000 wind)
Element Starter +1
(1 Crystal)
Strengthen Water +40%
(1 Crystal)
Break +20
(2,000 fire, 2,000 wind)
MAG +30%
(2,000 fire, 2,000 water)
Element Starter +1
(1 Crystal)
Break Turns Up +1
(1 Crystal)
HP +400
(2,000 fire, 2,000 wind)
Strengthen Job Limit Break
(1 Crystal)
MAG +60%
(2,000 wind, 2,000 water)
ATK +40
(2,000 fire)
Mage Knowledge
(1 Crystal)

Category: Jobs

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