Defenders in Crystal Defenders

Defenders in Crystal Defenders are your warriors, the people you set to the battle map to battle against the monsters making their way to the Crystal you're protecting. While there are relatively few jobs available, you can have many units of the same job on the map at the same time. Below are the details of the jobs these Defenders come in.
Please be aware that not all types of units are available on every battle map.

The stats below are for level 1 units.

Crystal Defenders R1

Soldier

Type: Physical
Deployment cost: 2 gil
Power: 2
Range: 140
Speed: 83
Description: Though combat range is limited, Soldiers have exceptionally high attack power. They cannot attack aerial targets

Black Mage

Type: Ranged, Magic
Deployment cost: 2 gil
Power: 1
Range: 200
Speed: 41
Description: A Black Mage's spells can inflict magickal damage to multiple targets over a wide area. However, recast time is long

White Monk

Type: Physical
Deployment cost: 2 gil
Power: 1
Range: 160
Speed: 58
Description: While weaker than Soldiers, White Monks deal blows which damage multiple foes, but cannot reach aerial targets

Archer

Type: Ranged, Physical
Deployment cost: 2 gil
Power: 1
Range: 180
Speed: 71
Description: Archers can deal physical damage to both air and ground targets over a wide area

Time Mage

Type: Magic, Ranged
Deployment cost: 12 gil
Power: -
Range: 180
Speed: 41
Slow: 12
Description: While not as powerful as Black Mages, Time Mages are equipped with wide-range spells which slow a target's movement

Thief

Type: Ranged
Deployment cost: 12 gil
Power: -
Range: 120
Speed: 83
Gil: 1.5x
Description: Though Thieves cannot attack targets, if they are near one when it is defeated, your party will receive extra gil

Dragoon

Type: Physical, Ranged
Deployment cost: 12 gil
Power: 50
Range: 300
Speed: 10
Description: While slow, a Dragoon's attacks deal massive amounts of damage to targets on both the ground and in the air

Crystal Defenders R2

Fencer

Type: Physical
Deployment cost: 2 gil
Power: 2
Range: 140
Speed: 83
Description: Though combat range is limited, Fencers have exceptionally high attack power. They cannot attack aerial targets

Black Mage

Type: Magic, Ranged
Deployment cost: 2 gil
Power: 1
Range: 200
Speed: 41
Description: A Black Mage's spells can inflict magickal damage to multiple targets over a wide area. However, recast time is long

Berserker

Type: Physical
Deployment cost: 2 gil
Power: 1
Range: 160
Speed: 58
Description: While weaker than Fencers, Berserkers deal blows which damage multiple foes, but cannot reach aerial targets

Hunter

Type: Physical, Ranged
Deployment cost: 2 gil
Power: 1
Range: 180
Speed: 71
Description: Hunters can deal physical damage to both air and ground targets over a wide area

Thief

Type: Ranged
Deployment cost: 12 gil
Power: -
Range: 120
Speed: 83
Gil: 1.5x
Description:Though Thieves cannot attack targets, if they are near one when it is defeated, your party will receive extra gil

Time Mage

Type: Magic, Ranged
Deployment cost: 12 gil
Power: -
Range: 180
Speed: 41
Slow: 12
Description: While not as powerful as Black Mages, Time Mages are equipped with wide-range spells which slow a target's movement

Dragoon

Type: Physical, Ranged
Deployment cost: 12 gil
Power: 50
Range: 300
Speed: 10
Description: While slow, a Dragoon's attacks deal massive amounts of damage to targets on both the ground and in the air

Flintlock

Type: Magic, Ranged
Deployment Cost: 12 gil
Power: 25
Range: 320
Speed: 20
Description: Flintlocks use mighty firearms to deal sizable magickal damage to single targets. However, reloading consumes much time

Tinker

Type: Magic
Deployment Cost: 12 gil
Power: -
Range: 100
Speed: 38
Stop: 20
Description: Through the use of their clockwork ability, Tinkers can stop monsters…and allies…dead in their tracks

Red Crystal

Type: Crystal
Deployment Cost: 7 gil
Range: 62
Description: Increases attack power of nearby units

Blue Crystal

Type: Crystal
Deployment Cost: 7 gil
Range: 62
Description: Increases attack range of nearby units

Yellow Crystal

Type: Crystal
Deployment Cost: 7 gil
Range: 62
Description: Increases attack speed of nearby units


Category: Jobs

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