Gladiator (FF14)

Basics

Starting Out

Should you pick Gladiator as your starting class, you'll start out in the city of Ul'dah1. The following are what you get in your inventory if you create your character as a Gladiator. The other items and your stats will depend on what race and gender you pick.

2.0+ Starting Equipment
Weapon: Weathered Gladius

1.x Starting Equipment
Weapon: Weathered Gladius
Body: Weathered Tabard
Belt: Weathered Survival Belt
Legs: Weathered Breeches (Grey)
Feet: Weathered Shoes

Jobs

Once you're level 30 Gladiator, you can unlock the job Paladin. Note that unlocking it also requires level 15 Conjurer.

Quests

job_gladiator_ff14.jpg

These are Gladiator's class quests. They can be undertaken when you reach certain levels on your class.

Level 2.0+ Quest 1.x Quest
Level 0 Way of the Gladiator
Level 1 My First Gladius
Level 5 Kicking the Hornet's Nest
Level 10 Ul'dah's Most Wanted
Level 15 That Old Familiar Feeling
Level 20 The Face of Thal All Bark and No Bite
Level 25 On Holy Ground
Level 30 The Rematch Unalienable Rights
Level 36 Thrill of the Fight

Other

Upon unlocking Gladiator (or upon completing the level 1 quest if it is your starting class), you can unlock the hunting log. Killing targets in the log gains you extra experience points.

Learnables

Abilities

This section lists the abilities and weaponskills you can learn as a gladiator.

Level 2.0+ Abilities 1.20-1.23c Abilities 1.0-1.19 Abilities
Level 1 Fast Blade Fast Blade Light Stab
Red Lotus
Guard
Level 2 Rampart Rampart
Level 4 Savage Blade Phalanx Rampart
Level 6 Fight or Flight Aegis Boon Circle Slash
Level 8 Flash Phalanx
Level 10 Convalescence Savage Blade Provoke
Aegis Boon
Level 12 Riot Blade Spinstroke
Level 14 Flash Still Precision
Shield Bash
Level 15 Shield Lob
Level 16 Howling Vortex
Level 18 Shield Bash Shield Bash Obsess
Level 20 Heavy Slash
Onion Cut
Outmaneuver
Level 22 Provoke Sentinel Cover
Level 24 Luminous Spire
Level 26 Rage of Halone Flat Blade Cadence
Level 28 Red Lotus II
Level 30 Shield Swipe Riot Blade Ambidexterity
Rage of Halone
War Drum
Level 32 Circle Slash II
Level 34 Awareness Outmaneuver Rampart II
Level 36 Sentinel
Level 38 Sentinel War Drum Phalanx II
Level 40 Heavy Stab
Provoke II
Aegis Boon II
Level 42 Tempered Will Tempered Will Spinstroke II
Level 44 Still Precision II
Shield Bash II
Level 46 Bulwark Rage of Halone Tempered Will
Level 48 Obsess II
Level 50 Circle of Scorn Goring Blade Riot Blade
Deflection

Gladiator can also learn the following Limit Break abilities.

Type Ability
Limit Break Lv 1 Shield Wall
Limit Break Lv 2 Mighty Guard
Limit Break Lv3 -
Adrenaline Rush Aegis Boon

In addition to the above, as a gladiator you also gain the following abilities that can only be used in PVP areas.

PVP Abilities

Full Swing
Testudo
Push Back
Enliven
Purify

Traits

In this section you can find the various traits a Gladiator can learn.

Level 2.0+ Traits 1.20-1.23c Traits 1.0-1.19 Traits
Level 8 Enhanced Vitality Enhanced Physical Defense
Level 12 Enhanced Rampart
Level 14 Enhanced Rampart
Level 16 Enhanced Vitality II Enhanced Block Rate
Level 20 Enhanced Flash Swift Aegis Boon
Level 24 Enhanced Vitality III Enhanced Physical Defense II
Level 28 Enhanced Fight or Flight Enhanced Flash
Level 30 Self-Preservation
Level 32 Enhanced Convalescence Enhanced Physical Crit Resilience
Level 36 Enhanced Shield Bash Enhanced Sentinel
Level 40 Enhanced Rage of Halone Enhanced Physical Defense III
Level 44 Enhanced Awareness Enhanced Outmaneuver
Level 48 Enhanced Sentinel Enhanced Flash II
Level 50 Swordsmanship

In addition, a gladiator can use the following PVP traits.

Enhanced Glory Slash
Enhanced Full Swing
Enhanced Testudo
Enhanced Push Back
Enhanced Enliven
Enhanced Purify
Enhanced Strength
Enhanced Vitality
Enhanced Dexterity
Enhanced Intelligence
Enhanced Mind
Enhanced Piety

Combos

Combos are a way of chaining abilities/weaponskills for various extra effects. In version 2.0+ they can either be native to the ability/weaponskill used, or can come via a trait learned at a later level. In version 1.x they were always available as long as you knew the appropriate abilities/weaponskills.

2.0+ Combos
Fast Blade -> Savage Blade (increased potency)
Fast Blade -> Riot Blade (increased potency, restores MP)
Savage Blade -> Rage of Halone (increased potency, reduce target's STR by 10% for 20s)

1.x Combos
Fast Blade -> Savage Blade (increased damage)
Fast Blade -> Flat Blade (increased enmity)
Savage Blade -> Goring Blade (increased Bleed damage)

Riot Blade -> Rage of Halone (increased accuracy)

Cross-class Abilities

The following is a list of the cross-class abilities Gladiator can use.

Disciples of War
Marauder
Foresight
Skull Sunder
Fracture
Bloodbath
Mercy Stroke
Lancer
Feint
Keen Flurry
Invigorate
Blood for Blood
Pugilist
Featherfoot
Second Wind
Haymaker
Internal Release
Mantra
Archer
Straight Shot
Raging Strikes
Venomous Bite
Hawk's Eye
Quelling Strikes
Rogue
Perfect Dodge
Goad
Death Blossom
Disciples of Magic
Conjurer
Cure
Protect
Raise
Stoneskin
Arcanist
Physick
Virus
Eye for an Eye
Thaumaturge
Surecast
Swiftcast
Disciples of the Land
Botanist
Triangulate
Arbor Call
Arbor Call II
Truth of Forests
Miner
Prospect
Lay of the Land
Lay of the Land II
Truth of Mountains

Category: Jobs

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