Bad Camp

The Amalj'aa stationed in their eastern Thanalan encampment have begun preparing for a large scale foray into Ul'dahn territory. Foil their plans by destroying supply crates and slaying the encampment leader, Glassjaw Nazagg Gah.


Name: Bad Camp
Type: Boss
Level: 18
Location: Eastern Thanalan / Sandgate (19,27)
Spawn: 15 min duration

Reward: ? exp, ~36 gil, ~103 seals
Additional Reward: -


Amalj'aa Hunter
Amalj'aa Javelinier
Amalj'aa Supply Crate
Glassjaw Nazagg Gah


If the FATE has spawned but isn't active yet, it can be activated by talking to the Flame scout. You will be aided in the FATE by several of them. The objective is to first destroy the supply crates to lure out Nazagg Gah, and then defeat him. Killing the other Amalj'aa in the area will not progress the FATE, but you may have to take them down anyway as they are very inconveniently scattered between crate spawns and Nazagg Gah.


Flame Scout: Ah, an adventurer. And one with fire in his eyes, no less. That fire is just what we need.
Spurred by rumors of a new Amalj'aa commander, I arrived outside the beast tribe encampment only to find that not only had the commander arrived, but that the foul lizards were preparing to march on Ul'dah!
A request for reinforcements has already been sent via linkshell, but it will be several bells before they arrive, and by then it will be too late. No, we must stop the enemy before they advance, and since we are sorely outnumbered, I believe the only path to victory is to lower morale by targeting both their supplies and their leader.

Category: Quests


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