It Kills with Fire

Information

Name: TM/IF/OTA8 - It Kills With Fire (Limsa Lominsa/Ul'dah/Gridania)
How to begin: talk to Orn Guincum / Hollin Aubrey / Syro Fulke
Areas: Limsa Lominsa, Ul'dah, Gridania, Tranquil Paths, Bloodshore, Horizon's Edge, Nophica's Wells, Bowl of Embers

Last quest: Till Sea Swallows All / By Fire Reborn / Serenity, Purity, Sanctity
Next quest: Alive / Like Father, Like Son / Two Vans are Batter than One

Requirements to sign up: Private Third Class or higher
Required items: earth echo crystal, thunder echo crystal, wind echo crystal, water echo crystal, ice echo crystal, fire echo crystal, Harmonizing crystal, Inferno flambeau
Reward: ?

Description

Coming soon

Strategy

Enemy List
Barometz
Jackanapes
Nest Commander
Pyrausta
Queen Bolete
Slippery Sykes
Voidtongue Ahzabb Chah
Ifrit
Infernal Nail

Coming soon

Video




Script

Signing Up (Maelstrom)

(Maelstrom Command)
Guincum: Ah, <rank> <Lastname>, impeccable timing as ever. The Maelstrom has need of a dependable operative for a cover mission, and your name was foremost in my mind.
We've received reports that an individual claiming knowledge of how to defeat primals has appeared in Gridania, a man said to be the leader of a fraternity called the Circle of Knowing. As if to confirm our intelligence, the Gridanians have since extended to us an offer of alliance, proposing that we act in concert to eliminate Ifrit, under the direction of the aforementioned third party.
Hah! Those wooden-headed tree fondlers will have to do better than that if they hope to play the thalassocracy! All know it was our own Company of Heroes that slew Leviathan, and it's plain the Gridanians seek to supplement their feeble ranks with allies who might feasibly contend with a primal.
Needless to say, we stand to gain little and less by joining hands with such cravens. Yet it cannot be denied that the secrets held by this man - this Louisoix - may prove useful to us.
Assuming he isn't a Gridanian fabrication, of course - bait to lure our trust and thence our resources. I mean, if this Louisoix truly were the leader of those who advocated the reformation of the Maelstrom, would he not make Limsa Lominsa his first port of call?
And here, Private Third Class, is where your services are required. We need you to verify the identity of Louisoix and ascertain if he does indeed know of a means to defeat Ifrit. Should all appear to be in order, you are to invite him to Limsa Lominsa.
Louisoix has taken up residence in Gridania, and is said to frequent Apkallus Falls. Take yourself there, and be on the lookout for an elderly Elezen man.
In order to discern whether Louisoix is who he claims to be, you will need to encourage the man to talk. And to encourage him to talk, you must gain his trust. Do whatever is necessary to earn his confidence, even if it means offering to fight Ifrit himself.
Should it come to that, you will want to assemble a party of four before facing the primal. Battling the Lord of the Inferno with fewer would be tantamount to suicide.
One last thing. The secrecy of this mission is a matter of national security. As such, if you are able to accomplish this task aided only by sworn members of the Maelstrom - and no outsiders - I shall see to it that you are rewarded more generously.
(quest accept)
Guincum: Not even the prospect of facing a primal makes you flinch. I'm glad to count you among our ranks, Private Third Class. Now, without further ado, go forth and make the Maelstrom proud!

Guincum: The man we seek, Louisoix, is said to frequent Apkallus Falls in Gridania. I'm told the place is situated along the path to the Lily Hills, the forest city's most affluent district.
Travel to Gridania and seek out the man they call Louisoix. Upon making contact, ascertain if he is who he claims to be, and whether he possessed credible information on Ifrit. Should all appear ot be in order, you are to invite him to Limsa Lominsa.

Signing Up (Adders)

(Adders' Nest)
Fulke: Ah, Private Third Class <Lastname>, you come at a most opportune time. I was just about to send for you, to discuss a mission of considerable gravity.
Mayhap you have heard of the fellowship that was the driving force behind our organization's revival. Well, the leader of this group happens to be sojourning in Gridania at this very moment, a wise man named Louisoix Leveilleur.
He comes to us from a remote island far to the north, where he has devoted himself to the mastery of all knowledge. 'Tis said there is no subject in the world in which he is unversed.
And now he graces us with his presence, travelling long malms and risking countless perils that we might avail ourselves of his knowledge on how to defeat the primals.
Elder Seedseer Kan-E-Senna has already held audience with Louisoix, following which she declared that Gridania will offer to join with the Ul'dahns in a joint strike against Ifrit, the primal of fire.
In so doing, an alliance might be established with the sultanate - one that will hopefully come to encompass Limsa Lominsa in time. Such is the will of Kan-E-Senna and the Circle of Knowing.
And now we come to your role in this. Your task, Private Third Class, will be to assist Louisoix directly. Our guest is an elderly Elezen gentleman. Meet with him at Apkallus Falls, and attend well his every word, that you might arm yourself with the knowledge to overcome Ifrit.
Be warned, however, that primals are not opponents to be taken lightly - one man alone cannot hope to defeat the Lord of the Inferno. You must hand-pick your most trusted companions and with them form a party of four for the battle.
Further, barring exceptional circumstances, we ask that you seek the aid of none but those sworn to the Order of the Twin Adder. If the secret to vanquishing primals is known only to our organization, the other nation states will be all the more likely to enlist our aid, bringing Kan-E-Senna's dream of a three-nation alliance that much closer to being.
Now, we are not unmindful that such constraints render an already onerous mission that much more difficult. As such, we are prepared to offer you an incentive by way of further rewards.
(quest accept)
Fulke: Your mission is a crucial first step towards realizing the Elder Seedseer's dream of a three-nation alliance. My thanks, Private Third Class, and may the Twelve speed your way.

Fulke: Your task, Private Third Class, is to assist Louisoix directly. Our guest is an elderly Elezen gentleman. Meet with him at Apkallus Falls, and attend well his every word, that you might arm yourself with the knowledge to overcome Ifrit.

The Man of Knowing

(Apkallus Falls, Gridania)
Louisoix: <Full Name>, I presume. Right glad am I to behold at last the valiant adventurer of whom Y'shtola/Thancred/Papalymo has spoken so oft.
Pray allow me to introduce myself. My name is Louisoix Leveilleur, and it is my honor to preside over the Circle of Knowing.
You are yet unfamiliar with our collective, I think. If it please you, the fellowship was formed in Sharlayan, great seat of learning. Ever since our founding, we have endeavored to archive all extant knowledge that man might learn of his origin and destiny both.
'Tis our firmly held belief that knowledge is power - specifically, the power to realize a better future. To this end, my fellows and I - your friend Y'shtola/Thancred/Papalymo included - have come to Eorzea that we might enlighten her peoples as to what lies ahead.
Mayhap you have also crossed paths with Urianger, yet another of our circle. In which case, I must crave your pardon if his mannerism strikes you as outlandish. 'Tis not his intent to confound folk with cryptic words. You see, the man has seen much more of tome than he has of the world. I assure you, though, that his heart is in the right place. Ah, but permit me to return to the subject matter at hand.
Just now I made mention of Eorzea's future. But first I must speak of the past, for that which is to come was ever the product of that which has been.
Ten years ago, an event took place which shook the very foundation of Eorzea: a tribe of beasts summoned forth a primal. So began the spread of summoning till there was not a tribe in this world to whom the practice remained unknown.
Alas, they paid no heed to the consequences of its use. You see, in order to remain in our plane of existence, a primal must needs devour prodigious amounts of aether - the energy bound in crystals and at large throughout all creation.
Consequently, the land is slowly but surely being drained of its aether, and the day fast approaches when the fount will run dry. Should that happen, what then? Why, all life in Eorzea will end. Even as we speak, the land bleeds, with every passing moment another ilm closer to death. And die it surely will - unless we purge it of its blight. Aye, I speak of the primals.
It is to bring about their downfall that I have journeyed to Eorzea. Ifrit, fell primal of the Amalj'aa, shall be the first. I should welcome your help in this.
Forgive me if I seem brusque or presumptuous, but time is not on our side. I require that you produce an echo crystal for each of the six cardinal elements. These crystals have unique reverberative properties, and are yielded only by creatures possessed of an indomitable spirit in life.
Take from me this receptacle, into which the crystals must be placed. Once all six are present, each will begin to resonate with the others, giving birth at last to a new power whose application I shall explain when the time is right.
Now, I have taken the liberty of identifying your quarries. All are creatures of preternatural ferocity, and none will be bested lightly.
The first you will find northwest of Camp Bloodshore in eastern La Noscea. A roseling known by the name of Barometz, it is aligned with the element of wind.
The second beast also makes its home near Camp Bloodshore, but to the southeast. The people there call it Slippery Sykes, an endearing name for a voracious man-eating slug, I'm sure you'll agree. Its affinity is with water.
Third, we have the nest commander, an especially savage antling that prowls the area northwest of Camp Horizon in western Thanalan. Its element is earth.
Your next quarry is also seen near Camp Horizon, but to the west. A puk called Pyrausta, it is a creature of lightning.
Fifth, we have Queen Bolete, a monarch among funguars, whose element is ice. She holds court southwest of Camp Tranquil in the Twelveswood.
The last is the jackanapes, a fire-aligned primate who prowls the patch of forest southeast of Camp Tranquil.
These are the six creature you must seek out and put down. It matters not the order in which you hunt them, but I urge you to spare no preparation, lest the hunter become the hunted. To make absolutely certain that naught is left to chance, you might consider forming a party of four.

Louisoix: I require that you procure an echo crystal for each of the six cardinal elements. They are yielded only by creatures possessed of an indomitable spirit in life. I have taken the liberty of identifying six such beasts.
The first you will find northwest of Camp Bloodshore in eastern La Noscea. A roseling known by the name of Barometz, it is aligned with the element of wind.
The second beast also makes its home near Camp Bloodshore, but to the southeast. The people there call it Slippery Sykes, an endearing name for a voracious man-eating slug, I'm sure you'll agree. Its affinity is with water.
Third, we have the nest commander, an especially savage antling that prowls the area northwest of Camp Horizon in western Thanalan. Its element is earth.
Your next quarry is also seen near Camp Horizon, but to the west. A puk called Pyrausta, it is a creature of lightning.
Fifth, we have Queen Bolete, a monarch among funguars, whose element is ice. She holds court southwest of Camp Tranquil in the Twelveswood.
The last is the jackanapes, a fire-aligned primate who prowls the patch of forest southeast of Camp Tranquil.
All creatures of preternatural ferocity, and none will be bested lightly. To make absolutely certain that naught is left to chance, you should consider forming a party of four before attempting the deed. Gods willing, I shall see you here again before long - with a receptable containing six resonating echo crystals, and nary a scratch besides!

More to Do

(instance at Apkallu Falls)
Excitable Thaumaturge: The mere thought of facing Ifrit sets my blood to boiling! Gods, it's been a long time since I've had free rein to use my thaumaturgy. Looking at you, though, I'll bet you've never let yourself go in battle, or that anyone would notice if you did! Hah hah!

Haughty Gladiator: I see you've managed to blunder your way to filling that receptacle. well, I hate to break this to you, but you've been wasting your time. Me and my comrades here will be the ones who do for Ifrit. Ain't that right, lads?

Pompous Marauder: It takes wisdom to recognize when something is beyond one's capacity, and bravery to default on an obligation one cannot fulfill. For your own good, friend, I counsel you to walk away and forget any foolish notion of defeating Ifrit.

Blustering Archer: Fancy seein' the Lord o' the Inferno brought down, boy? Then best leave the fightin' to the experts. Why don't ye fly like a faerie 'fore ye take a tumble an' skin yer knee?

Louisoix: It gladdens em to see you returned, <Player>, and bearing the echo crystals, no less. 'Tis plain that their power has opened your eyes to the aetherial gate beside me.
You may labor to believe it, but this aetherial gate has always been present - aye, even when you first paid me visit. It was merely veiled from your sight.
There exist objects in the world, you see, that lie beyond the plane of mortal perception. Only by overleaping the boundaries of our senses can such objects be made manifest.
This metaphysical leap may be made via a variety of means, the echo crystals you hold being central to one of them. Indeed, it is they that are responsible for the apparent 'appearance' of this particular aetherial gate.
As you are able to see it, so too are you able to traverse it. Ah, but we're not quite ready to step through just yet.
Would be so kind as to lend me your six echo crystals?
From these, <Player>, I shall create for you a harmonizing crystal. Think of it as a key of sorts for entering the aetherial gate.
With this on your person, you will be able to enter Ifrit's sanctuary, the Bowl of Embers. Ah, but if you expect to find the primal already there and lounging about, I fear you will be met with disappointment.
You must needs first summon forth Ifrit, an act which requires the Inferno Flambeau. It serves to kindle a magical flame, you see, which acts as a beacon toward which the Lord of the Inferno may bend his course.
The Amalj'aa Voidtongue Ahzabb Chah is famed as the first of his tribe to summon Ifrit. If there is one among them who holds the Inferno Flambeau, it can be none other than he. You will find him in western Thanalan, in the vicinity of Nophica's Wells.
Suffice to say, Ahzabb Chah will rquire considerable persuasion to relinquish guardianship over his tribe's sacred relic. I rather doubt a single Amalj'aa will present much of a challenge to a man who but recently slew six lords among beasts, yet for the sake of prudence, you might consider assembling a party of four for this task.
(obtain harmonizing crystal)

Louisoix: You have the means to traverse the aetherial gate. However, you still lack the relic required to summon Ifrit.
Namely, the Inferno Flambeau. This artifact kindles an enchanted flame which seres as a signal for the Lord of the Inferno to descend.
The Amalj'aa Voidtongue Ahzabb Chah is famed as the first of his tribe to summon Ifrit. If there is one among them who holds the Inferno Flambeau, it can be none other than he. You will find him in western Thanalan, in the vicinity of Nophica's Wells.

Face the Beast

(Apkallus Falls)
Louisoix: Your jubilant countenance can only mean one thing: you have returned with the Inferno Flambeau. My congratulations, <Player>.
Now naught stands between you and a reckoning with Ifrit. Before you rush headlong into the fiery jaws of danger, however, I would give you some words of counsel, that you might be better prepared for the coming struggle.
Your adversary is a god at best, and a demon at worst. You will want to assemble a band of your most stalwart companions for this encounter, lest you imperil both yourself and Eorzea's precious hopes of survival.
Be warned also that primals radiate a malign energy which has a corrupting influence upon mortal minds. For your own safety, I shall employ my magicks to extricate you and yours should I deem the struggle has persisted overlong.
Nor shall I permit you to confront Ifrit again until such time as your body hs purged itself of the primal's taint. You must be fully rested and clear of mind to attempt this feat.
Commit my counsel to memory, for you will needs abide by it if you are to have the faintest hope of prevailing. Make now any preparations you deem needful, then speak with me once more.

(not ready)
Louisoix: Very well. If you find your resolve yet wanting, I shan't begrudge you the time to steel yourself for the coming firestorm.

(ready)
(you see a beaten band of adventurers materialize at the falls)
Louisoix: Behold the fate of they who went before you. Not a single mortal who has bared steel before Ifrit has come out the victor. Let this be a grave reminder of the arduousness of your task.
Attend me, <Player>. Though all things happen for a reason, it falls to each individual to find meaning in that which comes to pass.
In this case, the message is painfully clear: hubris is as much your enemy as the foe who stands before you. Anything less than complete focus upon the task at hand, and you will be made to pay the selfsame price as these poor fools. If you understand this and still wish to proceed, hand me the Inferno Flambeau.
Now, step through the gate, <Player>. Beckoned by the flame of the Inferno Flambeau, the primal Ifrit shall descend.
The mind is a powerful thing - by its influence alone, one man will stand while another will fall. Today it will determine who is consigned to history: Ifrit, or you and yours. Be calm and unclouded of mind, and you may yet prevail.
(you enter. The sun is huge and red, and Ifrit materializes in front of it)

Unexpected Encounters

(you defeat Ifrit. Just as you approach an aetherial node, Garleans arrive from behind you)
Nael Van Darnus: Bravo, bravo. Truly a performance worthy of song.
I would know the name of the hero who dares defy a god.
(Reveal your name to the stranger? My name is unimportant)
(My name is <Lastname>. <Full Name>.)
Nael van Darnus: <Full Name>… A name I shan't soon forget. Allow me to return the favor. I am Nael Van Darnus. Legatus of the VIIth Imperial Legion. I come bearing the light of salvation to the people of Eorzea.
It warms my hear to know that there are still those who would attempt to preserve life upon this forsaken continent. And by the blood of fallen eikons, no less.
A noble struggle, I grant you, but one that is sadly beyond hope. Alone, you stand no chance of survival. None. If you are to prevail, you must needs accept the outstretched hand of salvation - the hand of the Garlean Empire.
I know full well your people see the Empire as little more than a covetous beast, hungry for territory. But naught could be further from the truth. The world is stricken by an evil blight, her peoples given to despair. Seeing this, the Empire was moved with pity. It reached out to the other nations, bringing them under its wing that they might know deliverance.
(you see a Garlean airship in the skies)
Nael van Darnus: For ours is the radiance that shall banish the darkness that threatens to engulf the land. Embrace the light, son of the South, and your progeny shall live to see a brighter tomorrow.
…Yet know that the light is unbending, its judgment absolute. By its illumination, all is laid bare - the world revealed in truest form.
The bold shall inherit the world, and the beautiful shall rule it! So has the light decreed, and so it must be!
Only then shall the land be free of chaos!
Ne'er till land consumes sun can sea bear moons,
heavens spew crimson flame, hells seep black dooms.

I see these words are lost upon you. That the children of this land should have grown up ignorant of the sacred prophecies of yore…
The slumbering emperors of old Allag are surely turning in their graves.
But I will not blame you for your forefathers' negligence. Permit me to explain it as I might to a child of Garlemald.
Naught is eternal. Nay, not even the dance of the stars upon the celestial sea. The hour of reckoning is at hand. Soon the crimson star shall descend, and the land shall be purged of its taint.
Oh, but what manner of foul shadow will the unredeemed souls of your countrymen cast by the light of judgment!? The mere imagining of it cuts me to the quick.
(he gathers a huge wave of energy and blasts the aetherial node behind you. You end up back in Apkallus Falls)

Louisoix: Is…is it true what you say? That the aether spilled forth from the land, and the aetherial gate was severed entirely? Twelve be good…
I would know all that transpired, <Player>. Pray spare no detail.
So Nael van Darnus himself appeared…? That he would so callously sever the flow of aether - no man of sound mind would contemplate such wickedness! More troubling still is the fact that he had the means to do it at all. It would seem the Empire has acquired a terrible new weapon.
Yet we have a more pressing issue to consider: the land has been divested of its aether. If Ifrit was somehow able to absorb that energy, he will grow powerful beyond reckoning.
What? You claim acquaintance with an individual who is familiar with the workings of the crystals?
Cid Garlond… Yes, I have come across that name on my travels.
And he is in Limsa Lominsa, you say? I should very much like to meet the man. It would seem an outing to Vylbrand is in order, would it not?
We failed to put an end to Ifrit, to destroy the primal's body and soul both that he might never rise again.
But we have not the luxury of conceding defeat. The fate of the world is at stake, and we must fight on until such time as the crystals nourish the land once more.
Ifrit grows ever more powerful, and the scales have tipped far against us. It will take nothing short of a miracle to vanquish him…yet we must try.
I shall return to the tomes, there to search for knowledge that may avail us. In the meantime, I ask that you, too, devote yourself to seeking a means to best this foe.

Conclusions (Maelstrom)

(Maelstrom Command)
Guincum: Ah, the mighty extinguisher of Ifrit makes his triumphant return! There's nary a soul in the Maelstrom who hasn't heard of your victory over the primal. Let me be the first to congratulate you.
You are a shining example to all in the Maelstrom, <rank>. I pray that you'll keep fighting for our cause, and for the continued prosperity of our fair nation.
Now then, report to me all you have learned. Tell me of this man Louisoix and the knowledge he claims.
A way to prevent the rebirth of primals, you say!?
A pity van Darnus's uninvited appearance rendered all of your efforts void. Still, your account of events suggests to me that Louisoix is indeed the genuine article. In which case…you were supposed to have brought him here.
I thought I had made it abundantly clear what was meant by invite. <sigh> There's no help for it now.
What's that? Louisoix expressed his intention to visit Limsa Lominsa of his own accord? So the man has taken an interest in Master Garlond's research…
Then this is how we will proceed: you are to maintain contact with Louisoix, keeping the man amenable with the promise of a meeting with Cid Garlond. Besides his conversance with primals, mayhap Louisoix has information that will avail us against the Empire. Speaking of which, what can you tell me of van Darnus?
Great Admiral's ghost! The changes exhibited by Dalamud ar the Empire's doing!?
But how is it possible that an object so enormous and distant - that has existed since the dawn of time - can be at mankind's beck and call?
By the Twelve…I find I am inclined to believe it. Gods only know what else the vile Garleans are capable of. I must take word of this to the Chief Admiral without delay. We will need to dispatch reconnaissance squads, the better to device an effective response.
Owing to your efforts, the Maelstrom has an opportunity to move preemptively. My personal thanks, <rank> <Lastname>!

Conclusions (Adders)

(Adders' Nest)
Fulke: Congratulations, <rank> <Lastname>! That was a fine show you put on against Ifrit. Never for a moment did I doubt that you would succeed.
You are to be commended also for relying only upon your comrades within the Order of the Twin Adder. Elder Seedseer Kan-E-Senna will be most pleased.
As promised, you will be furnished with an additional sum on top of the standard reward. Once again, well done.
In no small part due to your exploits, we have taken the first step towards establishing an alliance with Ul'dah. I knew I was not mistaken ni assigning this task to you.
Hmm? Are you feeling unwell? You have the look of one who bears a heavy burden. Come, tell me what troubles you.
Legatus Nael Van Darnus of the VIIth Imperial Legion!? That the White Raven himself would set foot in Ifrit's lair…
And he gave you reason to believe that Dalamud's blod-red hue is the empire's doing?
But…how is that even possible? We're speaking of dalamud, the lesser moon that has existed on high since time immemorial!
Then agian, perhaps it is not so unlikely… The Garleans have long possessed the power to make gigantic masses of iron soar the skies. If any on Hydaelyn are capable of calling Dalamud to heel, it is they.
This recalls to my mind a disquieting report I heard of the Seedseer Council held the evening past by moonlight. The elementals were said to have been in a state of heightened agitation. Some where frightened, others enraged.
At the time, none could shed any light on what may have upset the elementals so. Now I wonder if it wasn't something the Empire did to Dalamud.
But I will not indulge in idle speculation - the Elder Seedseer must be informed of this development posthaste. We can only pray that the time for action is not yet past.
My thanks once more for your outstanding service, <rank>. In delivering to us this crucial piece of intelligence, you have gone above and beyond the call of duty. I hope we can count on your loyal support for a long time to come.


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