Ifrit, the Summon of Fire. イフリート [ifrit] in Japanese. His attack is called Hellfire.
Appearances include FF3-FF11 as well as the appropriate sequels and prequels, as well as some Ivalice games, some Chrystal Chronicles games, Dissidia series, Type-0 and Unlimited. Note that some appearances have been moved to their own pages, when the Ifrit in question has more lore or detailed info available.
Ifrits
Ifrit (FFIV)
Ifrit (FFVIII)
Ifrit (FFX)
Ifrit (XI)
Ifrit (Ivalice)
Ifrit (Dissidia)
Ifrit (FFT0)
Ifrit-Egi
Final Fantasy III
Final Fantasy V
Final Fantasy VI
Final Fantasy VII
Final Fantasy IX
Final Fantasy XII
Final Fantasy XII didn't have the summon Ifrit. Instead, there was an airship carrying his name.
Final Fantasy XIII

Ifrit does not appear by name in Final Fantasy XIII, and not as a real summon. Instead, Ifrit represents the Eidolon of the invading Cocoon forces in Pompa Sancta, and is seen as a hologram along with the other Eidolons that appear in the parade.
Final Fantasy XIV
Instead of being a 'summon', the Ifrit in Final Fantasy XIV is an what is generally termed an primal - an aetherial beast not unlike a god, created from the desires and memories of the people that summon him…in this case, the Amalj'aa. He is titled Lord of the Inferno by his followers, and engages in plenty of tempering to increase the number of his followers and thus his own power.
In Amalj'aa myth, Ifrit was a primordial being and a creator god. It was him who created the world, and him who encouraged its early inhabitants to fight among themselves. Among these beings were a strong race coated in scales, and it was these who caught Ifrit's attention. He gave them his flame, and the flame turned those beings into Amalj'aa. They were seven males and seven females in number, and these seven pairs became the forefathers of the seven tribes of Amalj'aa. From Zanr'ak, the sacred land where they received Ifrit's blessings, the seven tribes spread out around the world.
See also
Ifrit (bestiary)
Ifrit-Egi
Final Fantasy XV
Final Fantasy Tactics
Type: Summon, Element: Magick / Fire, MP: 24
Target: enemies, Range: 4 horizontal, any vertical, Radius: 3 horizontal, 2 vertical, Power: 20
Speed: 7 tics, Duration: -, Line of Fire: No
Reflect: No, Arithmeticks: No
Learn: Summoner (200 JP)
Incantation: "Incandescent king who embraces within the fire of creation, convert to ash! Ifrit!"
Ability: Infernal Blaze
Effect: Magick Fire element attack
Other: Damage = Mag Atk x 20 x (Faith / 100) x (Target Faith / 100)
Airborne Brigade

R+
Type: Summon, Element: Fire, Growth: Normal, Charge: 51
Brave: 2,329 (lv1), 10,454 (lv160), 11,477 (lv180), 12,499 (lv200), 13,521 (lv220), 14,543 (lv240), 15,565 (lv260), 16,587 (lv280), 17,609 (lv300), 18,632 (lv320)
Ability: Hellfire
Obtain: Ifrit Esper week, green chocobos
R
Type: Summon, Element: Fire, Growth: Fast, Charge: 45
Brave: 1,775 (lv1), 6,652 (lv80), 6,952 (lv90), ? (lv100), ? (lv110), ? (lv120), ? (lv130), ? (lv140), ? (lv150), 8,695 (lv160)
Ability: Hellfire
Obtain: Ifrit Esper week, green chocobos
Pictlogica

Ifrit
Type: Summon, Rarity: ★★★, Charge: 64-74
Target: all, Strength: 80, Max Level: 9, Element: Fire
Ability: Hellfire
Buy: - (sell: ? gil)
Obtain: pre-registration campaign, 5th Exa Battlia (Ifrit), 11th Exa Battlia (Ifrit II), event quests Protection of the Eidolons
Description: A demon that holds within blazing flames. Deals Fire damage to all enemies.
Ifrit +1
Type: Summon, Rarity: ★★★, Charge: 64-80
Target: all, Strength: 90, Max Level: 9, Element: Fire
Ability: Hellfire
Buy: - (sell: ? gil)
Alchemy: Ore, Ifrit, Flame Summon Stone x4
Description: A demon that holds within blazing flames. Deals Fire damage to all enemies.
Ifrit +2
Type: Summon, Rarity: ★★★, Charge: 64-80
Target: all, Strength: 100, Max Level: 9, Element: Fire
Ability: Hellfire
Buy: - (sell: ? gil)
Alchemy: Ore, Ifrit+1, Flame Summon Stone +1 x4
Description: A demon that holds within blazing flames. Deals Fire damage to all enemies.
Ifrit +3
Type: Summon, Rarity: ★★★, Charge: 55-71
Target: all, Strength: 100, Max Level: 9, Element: Fire
Ability: Hellfire
Buy: - (sell: ? gil)
Alchemy: Ore, Ifrit+2, Flame Summon Stone +2 x4
Description: A demon that holds within blazing flames. Deals Fire damage to all enemies.
Record Keeper

Type: Summon, Rarity: ★★★, Uses: 1-5
Target: all enemies, Element: Fire
Use: Deshi, Rydia, Summoner
Generate: Summon Orb (Moderate) x10, Flame Orb (Moderate) x5, 10,000 gil
Refine (lv2): Summon Orb (Moderate) x20, Flame Orb (Moderate) x10, 40,000 gil
Refine (lv3): Summon Orb (Moderate) x40, Flame Orb (Moderate) x20, 100,000 gil
Refine (lv4): Summon Orb (Moderate) x60, Flame Orb (Moderate) x30, 200,000 gil
Refine (lv5): Summon Orb (Moderate) x100, Flame Orb (Moderate) x50, 600,000 gil
Description: Deals Fire-elemental damage to all targets
Trading Card Game
Ifrit has several appearances in the FF-TCG series, all under the Fire element.
![]() |
![]() |
![]() |
![]() |
1-004C Ifrit | 2-002U Ifrit | 5-003C Ifrit | 7-003U Ifrit |
![]() |
|||
PR-036 Ifrit |
Category: Summon
Warning: creating a page through this button makes a page in the category and as a child to the page you're on right now.